

The Elecat is the greatest threat, and can be wiped out relatively easy with ground moves. You've entered a land of fire, though there's still a fair mix of baddies in this one. Take out the Vudus first, Tatails second, and the Octaleaf last. The Octaleaf and Octagrass are both plants, and should be eliminated post-haste. The Wormifs will go under with plant or water. The Vudus take precedence, with the Betehorn coming in second.

Octaleafs are dangerous, but they don't seem to do as much as the other two types of Minions. Ahead and to the right of this final student is the Map-bearer. The only new entry is the Cubble, and it's not quite dangerous enough to overshadow those Vudus. Wipe them out before taking on anything else. Stage 2-2 Studentīeating this student isn't that difficult. Take out the Cubbles first and foremost, then the Octagrass, then the super-slow Cubble. This round introduces background spells that will hurt your team occasionally, and here they wreak havoc with your team. Teammates with lots of HP are preferable if you want to max out your stars. You probably won't have holy attacks at this point, so focus on water and normal attacks to bring these creatures down.
